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Kitsch interior (3rd view 21/05)
Hi,
Here is an interior I rendered with the last version of Yaf(a)ray. I intentionaly used various colors to explore differents materials and check how Yaf(a)ray manages them. So you may like or not
. Anyway the result which comes out is not bad and I can't wait to get
Yaf(a)ray integrated into Blender in replacement to Yafray.Everything modelled with Blender (except trees) The blue sculpture has been created with sculpt generator (Generated by 'Sculpture Generator 1' by Carlo H. Séquin, UC Berkeley : [COLOR=#810081]http://www.cs.berkeley.edu/~sequin/SCULPTS/scherk.html[/COLOR]) Rendered with Yaf(a)ray 161 using direct lighting and AO Rendering time : 6h30 on a core 2 duo in 1440x900 Some post processing only to remove some AA issues ![]() ![]() ![]() ![]()
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Enrico Cerica Best regards 3D Gallery (It's in french, but images don't need to be translated ...)
Last edited by enricoceric : 24-May-07 at 12:34.
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#1
Posted on 13-May-07, 01:49
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springy furniture!!!
excellent render ![]() definately 5 stars! ![]()
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Anyone up for a game of Catch-With-A-Shovel? Last one with teeth wins! ![]() http://blenderartists.org/forum/showthread.php?t=107448 <-- Click that |
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#2
Posted on 13-May-07, 02:44
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Perfect! I love the way you've done small things like how the corners of the rug are slightly lifted off the ground.
Awesome Cuby
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Cuby site: The story of a cute, orange cube |
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#3
Posted on 13-May-07, 03:55
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I really like the interior.
My only material crit would be the plant on the foreground, the rest is really good. What do you mean by sculpt generator? 4* cheers |
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#4
Posted on 13-May-07, 04:44
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Foreground plant and the outside scenery are the only things that aren't awsome.
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GET THE DAMN BANNER CHANGED ALREADY: F*CK PLUTO! |
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#5
Posted on 13-May-07, 06:57
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Nice Render !
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#6
Posted on 13-May-07, 11:29
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Thanks to all for your comments,
@Snelleedy: I removed the foreground plant and the background tree to increase to lighting. Edit : Here is the sculpt generator I mentioned : http://www.cs.berkeley.edu/~sequin/SCULPTS/scherk.html @TheAnimal: Yeap, I know, I used a very simple oustside sceneray to avoid a too heavy result, I'll try to find a nice outside background to get something more realistic.
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Enrico Cerica Best regards 3D Gallery (It's in french, but images don't need to be translated ...)
Last edited by enricoceric : 13-May-07 at 12:34.
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#7
Posted on 13-May-07, 12:27
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thats pretty..
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born to lose, built to win Deviantart: http://trakwrecka.deviantart.com/ |
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#8
Posted on 13-May-07, 13:05
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I've
only a crit, I find the wood floor bump map a bit too exaggerated and
IMO it could use a bit of fresnel to be more reflective. Any way nice
to see yaf(a)ray in action.
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Portfolio · Yaf(a)ray Miniguide · Lighting with YafRay · YafRay FAQ · YafRay 0.0.8 Release Notes · Linear workflow with YafRay · Polikarpov I-15 Tutorial · Plane-Line Tutorial
Last edited by Alvaro : 13-May-07 at 14:38.
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#9
Posted on 13-May-07, 14:33
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Very nice work, can't see anything wrong.
Now if Yaf(a)ray supported all Blender features it would be worth using.
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When in doubt, pour Mountain Dew all over your computer Hey, Homestar did it to Strongbad why can't I!? |
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#10
Posted on 13-May-07, 15:11
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Very nice. Can't find any technical crits.
But while I wouldn't furniture this way myself (er... transparency from the bathing room to the living room), I wouldn't call this "kitsch". It doesn't look to me like a (inferior, deficient) copy of a style, it looks authentic. |
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#11
Posted on 13-May-07, 16:26
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Thanks again to all,
@Alvaro: I reduced the bump for the floor, indeed to high, and increased the glossy reflective @TheAnimal: I finally added an outside scenary ;-)
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Enrico Cerica Best regards 3D Gallery (It's in french, but images don't need to be translated ...) |
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#12
Posted on 14-May-07, 02:43
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Beautiful work!
![]() |
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#13
Posted on 14-May-07, 11:53
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Now it's gallery stuff.
Cheers |
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#14
Posted on 14-May-07, 11:59
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The
reflected exterior light on the floor seems a bit bright and
sharp-edged for such a gloomy outdoor scene. But what a fantastic
render anyway. I can already hear the Esquivel! space age bachelor-pad
music they'd be playing.
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The Blender Manual A Big Book of Blender Tutorials ITMFA
Last edited by CD38 : 14-May-07 at 12:39.
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#15
Posted on 14-May-07, 12:33
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Great render. The background doesn't seem to match the interior in terms of lighting, though.
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RAY16's Simple Homepage | My Deviant Art Page | My Blog | Deus Ex HDTP |
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#16
Posted on 14-May-07, 15:05
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that's nicely done... wow
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#17
Posted on 15-May-07, 11:09
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Thanks to all,
I added another rendering calculated based on another point of view. See top of the thread.
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Enrico Cerica Best regards 3D Gallery (It's in french, but images don't need to be translated ...) |
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#18
Posted on 15-May-07, 12:10
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This looks awesome
![]()
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If you don't live for something you die for nothing! Latest Finished Project: Home Sweet Home |
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#19
Posted on 16-May-07, 20:56
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Very nice.... can you share the yafaray material settings for the blue glass sculpture?
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#20
Posted on 17-May-07, 18:36
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